Event.Buff.Add

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Signals new buffs on a unit.

The event will give a table, containing information about the buffs that have changed.

Event.Unit.Add = {Function, Identifier, Text Label}

Parameters:

See Working with Events for more information.

Event Table

Both parameters to this callback are in ID format. You will need to use Inspect.Unit.Lookup to convert the unit ID into a unit specifier. You will need to use Inspect.Buff.Detail to convert the buff ID table into a table of buff details.

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